Horizon Forbidden West: Burning Shores PS5

Guerrilla Games has posted yet another PS5 update for Horizon Forbidden West: Burning Shores, bringing the title up to version number 1.26. The patch weighs in at less than 1GB, so you shouldn’t have to wait very long before resuming your quest in Burning Shores. It’s all about fixes for quest issues, bugs and glitches, so there’s no obvious gameplay enhancements to point out this time around.

As such, please scroll through the full Horizon Forbidden West: Burning Shores update 1.26 reports below.

Horizon Forbidden West: Burning Shores Update 1.26 Patch Notes

REPAIRS AND UPGRADES

Main projects

  • Fixed an issue for Main Quest “Heaven and Earth” where if during “Fly to Starlight Rise” objective players fast travel to the Forbidden West and leave their fly mount down there, when they return to Burning Shores the job will incorrectly override and block the progress.
  • Fixed an issue for Main Quest “Heaven and Earth” where players could reach and interact with another ballista in the rift without Seyka’s help, resulting in quest objectives not updating properly and blocking progress.
  • Fixed an issue for Main Quest “Heaven and Earth” where Seyka could get stuck behind a door and block progress.
  • Fixed an issue for Main Quest “Heaven and Earth” where entering the door code in the “Search the Ruins for Londra and the Missing Quen” objective and then reloading from a save would cause the quest to get stuck on the “Find the Door Code” objective on while the door is already open and blocking progress.
  • Fixed an issue for Main Quest “Heaven and Earth” where leaving the quest area and quickly saving to a campfire could result in quest progress being blocked.
  • Fixed an issue for the Main Quest “Heaven and Earth” where under certain conditions creating multiple autosaves could result in a blocked progression.
  • Fixed an issue for Main Quest “The Stars in Their Eyes” where reloading from a save during the “Scan the Device” objective would cause the objective to not appear in the Quest Log or as an in-game marker, potentially causing confusion and hindering progress.
  • Fixed an issue for the Main Quest “For His Amusement” where overriding the Waterwing in the “Meet Seyka at the Waterwing Site” objective would result in the objective not updating and blocking progress.

Side projects

  • Fixed an issue for Side Quest “In His Wake” where speeding away during the objective “Explore the Seismic Zone” while calling out Pirik’s music could cause the objective to not update and block progress.
  • Fixed an issue for Side Quest “A Friend in the Dark” where Gildun would not enter the elevator if players reach and use the valve wheel without going through the vent, which could block progress.
  • Fixed an issue for Side Quest “A Friend in the Dark” where Gildun would not enter the elevator if players pushed the first cart halfway, leaving Gildun on the cart, which could block progress.

World activities

  • Fixed an issue for Cauldron “THETA” where the shield in the second puzzle room would reappear when players died three times after disabling it, blocking progression.
  • Fixed an issue for “Aerial Capture: East” where calling “Pangea Figurines” would interrupt the audio file, after which it would not play again.

Data points

  • Fixed an issue for the “Notes on Londra’s Code” data point where the data point would not be granted to players if they enter the door code before completing the planetarium.

Weapon

  • Fixed an issue for the Specter Gauntlet where it would not be upgraded with Railgun Mode if the weapon is in the player’s inventory while the upgrade is being created.

Skills

  • Fixed an issue for Trap Mines Valor Surge where the second wave of level 3 Trap Mines would not trigger if any of the first wave mines were previously detonated.

Performance and stability

Image mode

  • Fixed an issue for portrait mode where the light flickered in certain conditions when the camera was pointed near the water level.

Other

  • Increased salmon spawning frequency in the Forbidden West Area.
  • Fixed multiple issues where players could get stuck in assets and/or geometry or drop out of the world.
  • Fixed an issue where players could not travel with a flying mount between the Burning Coasts and the Forbidden West in certain parts of the frontier.
  • Audio fixes and improvements.
  • Visual fixes and improvements.


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